The original Xbox interface (2001)
Keloid Trailer - A Short Film by BLR
Concept design Aaron Beck
Could make for some
Cool character design for a post apocalyptic scifi game.
Video games don’t have to have good graphics to be good:
Video games don’t have to be about combat to be good:
Video games don’t have to be linear to envelop players in their worlds:
Video game bosses don’t have to be difficult to be fun:
Video games don’t have to lack color simply because they are “post-apocalyptic”:
Video games can have lighthearted art design and still carry deeply dark themes:
Rethink video games.
This is why I love 80’s design…simple colours, grids and the ever-present mysterious mountains in the distance. Perfect!